Why Cyberpunk matters
Or: how I learned to stop worrying and love the dystopia
Science fiction is a genre that remains in perpetual flux. Fantasy tends to remain adherent to some of the basic Tolkien-esqe principles of elves, dwarves, wizards and dragons, Detective Fiction will almost always centre around either murders or gangsters (often murders committed by gangsters if the author wants to get a little crazy), and Romantic Drama's will always be sickly sweet. This is not to say that these genres are stagnant or in some way lesser, far from it in fact. Its is just that they are rooted in concrete things that don't really change. People fantasize about historical myths, commit crimes and fall in love in more or less that same way they did since before the invention of cinema. But real technology keeps closing the gap between itself and it's fictional counterpart so often, and the politics changes so rapidly with each passing day, that a genre that aims to look forward into the future from a single point in the present needs to try and keep pace.
Science fiction is a genre that remains in perpetual flux. Fantasy tends to remain adherent to some of the basic Tolkien-esqe principles of elves, dwarves, wizards and dragons, Detective Fiction will almost always centre around either murders or gangsters (often murders committed by gangsters if the author wants to get a little crazy), and Romantic Drama's will always be sickly sweet. This is not to say that these genres are stagnant or in some way lesser, far from it in fact. Its is just that they are rooted in concrete things that don't really change. People fantasize about historical myths, commit crimes and fall in love in more or less that same way they did since before the invention of cinema. But real technology keeps closing the gap between itself and it's fictional counterpart so often, and the politics changes so rapidly with each passing day, that a genre that aims to look forward into the future from a single point in the present needs to try and keep pace.
To this end
I would like to put forward the Science Fiction sub-genre of
Cyberpunk as perhaps the most relevant genre to our world right now.
For the uninitiated, Cyberpunk is a remarkably simple premise to
understand. Bruce Sterling (one of the genres founding fathers)
described is the “combination of high-tech and lowlife.” Or to
put it another way, imagine a world were we have access to technology
that could create a world of endless resources, comfort and peace,
but everything has gone to pot. Cyberpunk was born out of the
combination of utopian science fiction with the nihilistic sentiment
felt by a handful of Sci-Fi writers in the 1980's. Chief amongst
these lovable bunch of misanthropes was William Gibson, who's 1984
novel Neuromancer set the
tone and
built the basic rules of the genre. Take the tone of a Humphrey
Bogart noir, fling it forward to some far off date, and make the
whole place look like the Akihabara
ward of Tokyo, whilst making your main characters computer hackers
and punks. Its Sci-fi with dirt under its fingernails and grease on
its clothes, a place where there is only the mega rich and those
struggling to survive until the end of the day.
Its grim,
its dark, but strangely beautiful in its own way. Its feels more
relevant now than it did back then. The idea that groups of hackers
could start waging wars against corporations or that there would be
systems of mass surveillance and citizen databases were idle fantasy,
something that couldn't possibly be real. And yet within the last 5
years we have had examples of both of those. In 2014 Sony Pictures
was the victim of a massive hack that destroyed their cyber-security
and exposed thousands of emails and memos, and China has begun to
test their Social Credit System which will track and monitor every
Chinese citizen's behavior and social standing. And that is to say
nothing of the potential election tampering and social engineering
conducted by so called “troll farms” over that last few years.
More
than that, it is a genre that has become fairly proficient in
speculation and philosophizing. It often asks about humanity and
human connections in a world where technology becomes increasingly
invasive and mankind's ability to create synthetic imitations of
humanity grows ever more finely tuned. Blade
Runner was
asking these questions before robots could even walk upright
unassisted, let alone question their own sentience and commit crime,
and Ghost
in the Shell was
waxing philosophical about if cyborgs are still human and if the
human mind can be duplicated by a computer whilst quoting Corinthians
and Descartes. To be honest, Ghost
in the Shell should
be packaged with a bibliography and reading list.
And
in terms in general aesthetic, it has one that is both approachable
and beautifully distinct. As previously mentioned, Cyberpunk is
dirty, with most great Cyberpunk stories taking place in huge urban
centers where the architecture runs the gamut anywhere from Rococo or
Art Deco to the rotting remains of today's buildings and everything
is lit with neon lights and holograms. The definitive look was first
established in Blade
Runner
with its towering skyscrapers, perpetual rain and giant
advertisements, with the bright neon holograms coming from the
seminal Japanese take on the genre Akira.
But
it has evolved as we get ever further from the 1980s and closer to
these once prophesied dates. The Netflix series Altered
Carbon trends
towards more Brutalism inspired architecture, whilst the game series
Deus
Ex has
a style more firmly rooted in modern art with its digital art
displays and augmented modern housing. With just a simple glance at
the items and buildings in any of these worlds, you can instantly
understand the mood they wish to convey. But at the end of the day,
it will always default to the timeless image of a rainy night in the
city. An image that may have only entered into our collective
consciousness with the past 100 years has already become a timeless
image of loneliness, despair, danger and mystery. Whether its Ford or
Bogart, a man standing in the rain with a gun in his hand is a
classic look.
Cyberpunk
speaks to modern audiences the same way noir and detective fiction
spoke to audiences in the 1940s. It's dark, brooding and above all
about some kind of justice being delivered. But rather than fight
against organized crime or serial killers, cyberpunk protagonist
fight against conspiracy and corruption, either of the self or of
governments. As we get more and more cynical and paranoid about the
world we live in and the technology we use, it helps us explore those
fears like all good fiction. And, if nothing else, it provides us
with hope. A hope that even if we all become a mess of
post-humanistic wage slaves for some hideously mutated
mega-corporation in a despotic mega city, there will still be people
fighting for the little guy against the tides of conspiracy and
enslavement. And we'll finally get flying cars, if we're lucky.



Comments
Post a Comment