John Wick 3: Parabellum
If you want consistency, prepare for disappointment
If
you are (un)lucky enough to know me personally, you'll know that I am
a big fan of the John Wick franchise,
despite the fact I have never managed to see one in theatres. The
first came out just before I left for university and I was too
swamped to see it, the second came out in my second year and I was
too paranoid about missing lectures to see it, and the third came out
whilst I was just starting to work at a cinema, and I was too busy
letting people in to see it to see it myself. So when I saw it had
finally hit streaming services, I leapt at the chance. But was it
personally worth the wait?
John
Wick 3: Parabellum is the latest
part in the run on sentence that makes up the franchise, still
staring Keanu Reeves and still directed by Chad Stahelski, and deals
with the fallout of John's actions from the previous film, picking up
minutes after the last film ended. He's broken one of the only
cardinal rules that the Continental enforces and is saddled with a
$14 Million bounty that anyone can claim. No real targets, no revenge
plan, no debts to repay, just a desperate struggle to survive. And
like always the best defence is to be a better killer than anyone
else to get into as many visceral and grizzly fights as possible.
Having Wick take the role of hunted, rather than hunter, for a whole
movie is a predictable but good choice by the creators to keep things
interesting. But is also the first step into the downward spiral that
this film may be representing.
Put
simply, the stakes feel meaningless and the plot gets lost in its
pursuit of world building. A million new little details and elements
get introduced that don't serve the plot or are simply forgotten the
very next scene. And certain decisions serve no plot purpose, such as
transplanting Wick into Morocco for the film's second act. The thing
that made John Wick stand
out was the balance of style and substance. It was a glorious
spectacle that served a compelling story with likeable characters and
enough stuff left nebulous to keep the narrative hooks in. Parabellum
lacks that, favouring protracted
spectacle and a bare bones plot made entirely of references to lore
that we don't know.
It's
not the film's fights aren't good, in fact they are still stupefying.
But it feels like it's just spinning its narrative wheels, and it
gets boring. It's like being guided around a museum of violence by an
impatient tour guide who only stops for a few seconds at the exhibits
before moving on. And when the film deigns to linger on a fight scene
or narrative hook for longer, they often over stay their welcome. We
know John will win, and its starting to grate on me ever so slightly.
If
the franchise is to continue, it would benefit by trimming down a
little bit. Make the plot more about characters than organisations
and not be afraid to cut a few frames here and there. If they can
keep the fight scenes this good whilst doing that, then this train is
gonna stay on track nicely, however long the ride lasts.



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